Jeff Kern design for "Say What?"

@$!*

As a UX designer it is imperative to create systems that are focused, useful, navigable, and understandable. As a user, however, it becomes obvious very often that this falls short. This exaggeration evokes those frustrations. Secondarily, there is some interest in pushing past the same (now already trite) overused interactive layouts that work very hard to look like every other interactive layout (by using the same libraries, code, and styles) on the internet.